Published in UX Planet·Feb 18, 2021Everything About Persona for Product DesignersDefinitions, Types, Goals , Applications, Creation, Success and Failure of Personas in Product Design Creating personas has become a standard practice within many human-centered design disciplines according to the Interaction Design Foundation. …UX8 min readUX8 min read
Published in Bootcamp·Feb 2, 2021UX prototyping for AR/VR is still a challenge for the industryInteraction Design Foundation considers the purpose of UX design to provide users of a product with relevant and meaningful experiences. When the product is physical, say designing a headset, it is mostly Human Factors or Ergonomics field that focuses on the user experience and when it is not physical like…UX4 min readUX4 min read
Jan 31, 2021Facebook, Microsoft, Google and Apple: What do they do in VR?It is a little over 8 years since the time that Oculus started as a startup to focus on producing affordable VR headsets with an acceptable field of view and affordable price as its advantages over existing devices. Many companies and startups started investing in creating content for this platform…VR5 min readVR5 min read
Dec 22, 2020Investment Portfolio Diversification By Using Data Analysis in PythonThis project is a short sprint on data analysis with stock market datasets to see how we can make better decisions on investment portfolio without getting too deep in the fundamental understanding of interconnections between companies. …Python9 min readPython9 min read
Published in AR/VR Journey: Augmented & Virtual Reality Magazine·Jul 5, 2020User Experience Design is missed in VR!Three types of VR experiences and what UX designers can do for each — Creating engaging content for Virtual Reality requires various skills including User Experience design. Weak user experience is one of the key barriers to the mass adoption of VR applications. User experience for wearables in general, and for VR headsets in particular, is a two-fold concept. One side is physical comfort…VR6 min readVR6 min read
Published in UX Collective·Jun 25, 2020Is VR losing attention?If you want to start your journey in designing for VR experiences, you would probably start by some questions in mind and look for the results in a Google search and maybe expect to find out what is the current status of the industry and where you can start from…Virtual Reality4 min readVirtual Reality4 min read
Published in UX Collective·May 4, 2020Member-onlyThe story of dark mode, light mode, and the userI have been working on designing a UI for an app that has individuals over the age of 60 as its main audience. At some point, I found my design more appealing in dark mode. As a UX designer, I know that my opinions and preferences don’t matter and I…UX7 min readUX7 min read
Apr 25, 2020A Constructive Failure“in success you usually learn very little but in failure you learn a lot” Lino Guzzella Why I write this post? This is my story of constructive failure! Let’s start from the end. These are the key takeaways of my story: Start the competition even if you’re not fully prepared Ask others for honest feedback…UX3 min readUX3 min read